A portfolio of video design for live performance — LED spectaculars, touring productions, and large-scale events.
Each project featured here is designed and delivered end-to-end, from first creative brief through to content on stage. That means full ownership of the visual language. It also involves managing the production pipeline. Additionally, it requires making the technical decisions that make a show work at scale.
PROJECTS
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Alex and I met years back in Brighton and kept in touch, back then I was mostly painting but was starting to get into animation so it was great to reconnect years later and be able to help Alex with some music visuals. Working on a budget of almost zero, I went to the woods…
What this work covers
Live show video design sits at an unusual intersection of disciplines. It requires the aesthetic sensibility of a motion designer, the spatial thinking of a production designer, the technical rigour of a pipeline engineer, and the musical intelligence to build content that responds to performance in real time. The projects here reflect that range.
The centrepiece is Electric City: New Dimension — a 50-minute live dance and circus spectacular built around a fully designed LED environment, running as a fixed-venue residency across three UK sites. Every element of the video design — from the three-screen world-building content through to the pixel grid graphics embedded in the stage set — was designed, built and delivered by one person, across approximately 80 days of production work.
That kind of end-to-end ownership is rare in large-scale live production. It demands the ability to hold creative intent and technical execution simultaneously across a long build — and to deliver something that performs night after night in a demanding live environment.
The tools
Work here spans Notch, Blender, After Effects, DaVinci Resolve, and Resolume — with bespoke solutions built where standard workflows fall short. On Electric City: New Dimension, that included a custom HLSL pixellation shader written to map content accurately across a non-standard brick wall pixel surface, and a CSV-to-timeline workflow that translated complex show data directly into Notch and Resolve markers across 500+ cues.
Real-time systems and pre-rendered pipelines are used in combination depending on the demands of the project — the goal is always the right solution for the work, not a preference for any particular toolset.
The approach
Every project begins in conversation — understanding the dramatic intent, the audience, and the physical environment before any production decisions are made. The best live show content doesn’t announce itself. It serves the performance, amplifies the moment, and leaves audiences with an experience that felt inevitable.
If you’re developing a production that needs this level of visual design, the Contact page is the place to start.

